by AverageBoss on July 29th, 2010, 10:07 am
Except that Blood Knights only have a 1+ save and cant get better so this does nothing to them, and Chosen cant be mounted so the best save they can have is a 2+ if you give them sheilds and roll the right result on the gods table.
The only thing I was ever to get to better than a 1+ save was my Chaos Lord. Chaos armor starts him off at 4+, then if you gave him the Mark of Khrone and a Juggernaught, his save improves by 3. Then give him either a sheild or enchanted sheild, and you have a 0 or -1+ save. So I think Chaos lords and maybe something from Dark Elves are the only things affected by this. Well saves me 15 points on a sheild or 50 points on the Jugg if I decide to go that way.
I m a bit surprised about the slight nerf to poison attacks. Just because you have poison 6+ doesent mean you auto wound on a 6 anymore. That 6 actually has to be a legitimate hit...
The cake is a lie.
"I say they invent some sorta machine dat makes walkin fasta."